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Old Jul 11, 2006, 05:14 AM // 05:14   #21
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Quote:
Originally Posted by Avarre
Us in the far away land of Singapore simply DON'T play interrupter, because inherent lag is larger than your lag + your reflex time

But as said by many others, the key to interrupting fast skills is knowing how others play and anticipating.
Ditto for Hong Kong.

I just make the activation bar BIG. Works for me.
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Old Jul 11, 2006, 07:48 AM // 07:48   #22
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Quote:
Originally Posted by Avarre
Us in the far away land of Singapore simply DON'T play interrupter, because inherent lag is larger than your lag + your reflex time

But as said by many others, the key to interrupting fast skills is knowing how others play and anticipating.
One of the most accomplished PVE Mesmers in GW's a Singaporean? Say it ain't so...

To keep from being OT, interrupting's like infusing. After having a good idea of what your opponent's playing habits are and anticipating his moves, it isn't impossible to interrupt 1/4 cast times.

Alternatively, practise those reflexes.
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Old Jul 11, 2006, 09:42 AM // 09:42   #23
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I'm a rocketing rabbit apparently
Good link.
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Old Jul 11, 2006, 09:51 AM // 09:51   #24
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2 good ways to speed up reaction times.

Play Counterstrike
Play interrupt ranger w/ Flatbow and Read the Wind.

The latter you either get interrupting 1s down to a t or can predict practically anything Always funny when you see a AoD assassin, i wonder what he'll do next...
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Old Jul 11, 2006, 12:02 PM // 12:02   #25
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Quote:
Originally Posted by Locke Envinyatar
One of the most accomplished PVE Mesmers in GW's a Singaporean? Say it ain't so...
Not Singaporean, but lived there some 11 years so far Don't know many others from here, 'cept a few I know IRL.

Someday I will have to make a bio available, everything from my nationality to gender has been written in more than two ways in various places...

Last edited by Avarre; Jul 11, 2006 at 12:08 PM // 12:08..
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Old Jul 11, 2006, 05:22 PM // 17:22   #26
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Like I've always said, Avarre, people don't talk about you enough on these forums.

As for interrupting, you're a Mesmer - get inside your opponent's head. If you see someone cast a Glyph, you can be pretty sure that'll be followed with a spell. Know the recharge times and duration of spells and predict recasting. Remember common chains, like Lightning Orb -> Lightning Strike -> Enervating Charge and disrupt the most dangerous spell. After being knocked down, Monks almost always cast a self-heal, get used to the timing and interrupt.

I've said too much.
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Old Jul 11, 2006, 06:18 PM // 18:18   #27
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Quote:
Originally Posted by LuxA
Like I've always said, Avarre, people don't talk about you enough on these forums.

As for interrupting, you're a Mesmer - get inside your opponent's head. If you see someone cast a Glyph, you can be pretty sure that'll be followed with a spell. Know the recharge times and duration of spells and predict recasting. Remember common chains, like Lightning Orb -> Lightning Strike -> Enervating Charge and disrupt the most dangerous spell. After being knocked down, Monks almost always cast a self-heal, get used to the timing and interrupt.

I've said too much.
I only PvE; are you sure those tips would apply for me?
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Old Jul 11, 2006, 06:43 PM // 18:43   #28
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Quote:
Originally Posted by Darth Marth
I only PvE; are you sure those tips would apply for me?
Yes it still applies to PvE; well at least the spell selection doees.

While you can't get into the computer's head, you can bet your armor that you can anticipate spells that are coming. Spark of the Titans in Hells Precipice will cast Aura of Restoration, then start to cast fire spells (then attack you with their normal fire attack).

Mesmer enemies are hard however. They are fast to cast and can cast interupts and health degens. To all the experts out there, can you interupt an interupt spell from enemy mesmers?

I can only interupt certain spells (like WW) about 40% of the time (through anticipation and luck).

Since I don't bother making a cup of coffee before playing GW, I don't get that extra reflex boost.

Anticipation is my only way to interupt fast casting spells (as I don't bother bringing any spell that slows down the casting time of spells).
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Old Jul 11, 2006, 07:23 PM // 19:23   #29
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The thing that would help me an awful lot would be knowing how GW rounds casting times... Things like damage and energy are rounded to the nearest one, but what is it for casting? The smallest innate gap is 1/4 of a second, but does the engine keep a .2 or .15 second cast as calculated?

If you take a nice, 1/4 second interrupt, throw in some fast casting, and mix up some coffee (optional), you've got .2 seconds to catch a spell, plus whatever your reaction time is: given the standard of error on most tests mine is usually at or around (trending under, often) .2 seconds - so all told you've got to expect at least 1/3 of a second for an interrupt to trigger, give or take lag. If you're jittery you can sometimes even anticipate a 1/4 second cast and start your interrupt about a reaction time's worth before the cast, thus interrupting the 1/4 cast, but you definately can't do that at will. So all things being equal (by which I mean your reaction time being <1/4 of a second, your interrupt being <1/4 of a second, and your target's cast being ≥1/2 of a second) you should be able to interrupt almost every time.

It usually helps to take some online tests or something, to give you an idea of where you stand on reaction time.
I got 45 on this one.
I got an average of .175 here, an average of .198 here, and an average of .196 here. In other words, today was an off day.

Last edited by Cjlr; Jul 11, 2006 at 09:36 PM // 21:36..
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Old Jul 11, 2006, 08:34 PM // 20:34   #30
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Quote:
Originally Posted by Avarre
Not Singaporean, but lived there some 11 years so far Don't know many others from here, 'cept a few I know IRL.
My little brother lives there in Singapore. He's been there for 3 or 4 years is all. I think he works at the American Club or somewhere like that.

From what I understand he also has lag issues in Prophesies...

Back on topic:

I would reiterate that practice is what you need to get better at interrupting. When I first started I put every available interrupt on my skill bar so that I could try and hit as much as possible. Now I keep it to 3 max (usually 1 or 2).

I might be a jedi, but I can easily catch the 1 seconders, quite a few of the 3/4 second spells, and some of the half second spells (though I miss lots of them also so I don't try much). I am on the North American server though so it makes the lag almost a non-issue. I have tried quite a few of the reaction time tests and I generally fall in the .175 range (as I understand it, .200 is average).

All in all, I figure that with the stuff that only has a 1/2 second cast it is easier to get rid of it after they cast (or prevent the cast with diversion, guilt, shame, etc) than it is to try and hit it with an interrupt.
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Old Jul 12, 2006, 03:27 AM // 03:27   #31
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Quote:
Originally Posted by Darth Marth
I only PvE; are you sure those tips would apply for me?
Some of them do, and actually, in some respects, those tricks work even better in PvE.

Take Orison for example, it's usually a Monk mob's only healing spell. Because of this, they tend to spam Orison over and over again, as soon as it's recharged. Since it recharges in two seconds, once you see Orison, count to two and hit your interrupt. To add to that, Monks hit their healing spells when they drop to a critical point in their health bar (~80%).

Assassins tend to hit Shadow Refuge immediately when they fall below 50% health, and Shadow Form when they're at ~20% health.

Eles, Mesmers and Necros often open with an offensive spell, immediately followed by one or two more spells.
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Old Jul 12, 2006, 03:44 AM // 03:44   #32
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Default Question bit off-topic

My 2 question has a link with interrupting but the second one no.

1) In PvE Faction, Can we interrupt Kuunavang? I mean, I do Psychic Distraction on her corrupted Scale spell and didnt work. Spike her, receive the dmg but didn't work either?

2) Did Dark Chain Lightning do Ignore armor dmg than Lightning Elemental? I ask this one because I was under Mantra of Lightning and got 300 dmg anyway. (Have High Inspiration)
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Old Jul 12, 2006, 06:35 AM // 06:35   #33
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to actually intertup kuunavang, I think you need to get off 2 or 3 interupt skills. so like power spike, power drain, cry of frustration should do to interupt her.
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Old Jul 12, 2006, 07:51 AM // 07:51   #34
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My reaction time is average and I nail pretty much 95% of 1 second spells. If I miss, it's because I'm fumbling over my keyboard, haha. 3/4 s spells I get at least 75% of the time. For some reason I can't interrupt attack skills though... I'm just terrible at that (unless you're hammer/bow).

Quote:
2) Did Dark Chain Lightning do Ignore armor dmg than Lightning Elemental? I ask this one because I was under Mantra of Lightning and got 300 dmg anyway. (Have High Inspiration)
Does it do dark damage?
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Old Jul 12, 2006, 09:47 AM // 09:47   #35
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I have problems with interrupt too, but you get better with practice, just don't stress it. Like fishing in World of WarCraft. Like touch typing, it is a learned reflex.

Even so, for some reason I find it much easier to interrupt with bow effects or beast pounces, or melee skills. Maybe fast casting helps.
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Old Jul 12, 2006, 10:15 AM // 10:15   #36
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Quote:
Originally Posted by Pick Me
Mesmer enemies are hard however. They are fast to cast and can cast interupts and health degens. To all the experts out there, can you interupt an interupt spell from enemy mesmers?
No. With 18+ messmers I even often fail to interupt phantasm and the like. My reaction time is ~0.25 by one of the tests, w/o much coffee .

Ingame it looks to me like I react fast - enemy progress bar just started and I press around 1/3 progress, but still the spell usually gets through (fc 7 or 9). Either it's lag or my observations are predjudiced.
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Old Jul 12, 2006, 10:59 AM // 10:59   #37
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Quote:
Originally Posted by LouAl
My little brother lives there in Singapore. He's been there for 3 or 4 years is all. I think he works at the American Club or somewhere like that.

From what I understand he also has lag issues in Prophesies...
Any chance of free stuff?

Anyways I typically fail once I start trying <1s casts. Though when functioning on anticipation, that goes a lot higher... hitting mindblade conjures etc.
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Old Jul 12, 2006, 08:43 PM // 20:43   #38
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Quote:
Originally Posted by Avarre
Any chance of free stuff?

Anyways I typically fail once I start trying <1s casts. Though when functioning on anticipation, that goes a lot higher... hitting mindblade conjures etc.
free stuff, I doubt it
he might be a counselor for kids or soemthing like that so unless you are between the ages of 4 and 12 and want a counselor/mentor... (at least I think that is waht he does right now :P ). I guess I should talk with him more, huh?

back to topicish

that tranq the sheep reaction teaster was great. What a creative/funny way to do the test
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Old Jul 13, 2006, 12:38 AM // 00:38   #39
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Quote:
Originally Posted by Darth Marth
I only PvE; are you sure those tips would apply for me?
Indefinately. Computer AI is much more predictable then the human mind. Plus if you know what mobs you are facing you'll most likely know what skills they will be using as well.

An example:

Hydras - They always cast Meteor/Meteor Shower first and whenever those skills are recharge they'll cast it again provided they have the energy. So it's basically interupt the first spell wait 30/60 seconds and interupt again. This is just a small example of how incredibly predictable the computer AI is. You can dig deeper and layout every skill, when it will be used, the recharge time and so on.
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Old Jul 13, 2006, 12:54 AM // 00:54   #40
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Dang I leave a thread for 5 seconds and it becomes a praise avarre thread...
/sigh
I have yet to see Avarre claim to interrupt .5 second skills; I can quote him saying that it almost cannot be done (he even says he fails on <1 second skills in this thread...).He hates powerblock one of the most frightening interrupt skills out there...and only slightly glorifies the other two.

I see Avarre as a running leader in PvE gimmic builds; nothing more, nothing less. He has no fame in interrupting that I have seen.
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